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0 AJOM566 16 Apr 2013, 0134 Thanks for your answer.
In addition it provides a rendering surface that can be painted on with a QPainter, rendered to using native GL calls, or both.
7.
Windows 10Python 3.
Jul 03, 2021 Looka like a bug in QOpenGLFramebufferObject.
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Note that you need to 834 create a QOpenGLFramebufferObject with more than one sample per pixel for 835.
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bind () makes its work, the problem is that I cannot bind its texture, if I ask it about GLuint handle it always return 0 in both modes qDebug ()<<qfbo->texture (); qDebug ()<<qfbo->takeTexture (); obviously my intention is to bind.
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1PyInstaller 3.
831 832 Create the QOpenGLFrameBufferObject instance with the CombinedDepthStencil 833 attachment if you want QPainter to render correctly.
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QOpenGLFramebufferObject15C.
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